Play aides
Hi, A little log to mark the stage I am at. Now that the system is ready, I am working (yes, it is work even when it is enjoyable) on writing the rules as a transmission of procedures. So I make game aids to put on the table, with for each one a page of instructions opposite. This form sometimes forces me to move or delete remarks, change a connection here and there, or separate a complex procedure into several “tutorial” packages. New constraints, new choices, old perspectives that open up that I thought were closed: it is enjoyable and tiring. Perhaps one thing that has helped me move forward recently is to watch for new games less. This would confirm the hypothesis that there is, in terms of creation, a time to feed oneself and a time to produce. Well, this little note is turning into a wall of text. As if even if I work and consume, I had things to say. Flexibility and tenacity on you!
Get Aunter x Aunter
Aunter x Aunter
problem solving storygame
Status | In development |
Category | Physical game |
Author | DeReel |
Genre | Puzzle |
Tags | Anime, diceless, drama, Fantasy, GM-Less, storygame, Superpowers, Tabletop role-playing game, wuxia |
Languages | English |
More posts
- Information presentationAug 28, 2024
- Now, it's doneAug 09, 2024
- Framework is *done*Jun 01, 2024
- Oh dear ! I shall be lateFeb 26, 2024
- Obstacles scenes gameplayJan 04, 2024
- Core gameplayDec 10, 2023
- The engine is shapedNov 30, 2023
- New rules version soonNov 06, 2023
- game mechanics herdingAug 23, 2023
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