Now, it's done
I’ve been talking about it for a while, and have now condensed most of the gameplay techniques I wanted into a coherent and safe game framework. There’s a lot of rulings to be done during a session, Old School style, and character arcs, storygame style: it’s not for everyone, but it’s precisely the hybrid I was aiming for.
I’m still working on putting the finishing touches to what’s already ready as a draft: the Crown and the Questions tracks, the creation of experienced characters, the characters’ detection powers (detecting danger, reading memories, etc.) and lots of material to spark stories (autonomous communities, intrigue, settings, actionables classified by situation).
The next step (next year?) will be to make it pleasant for the eyes.
THE LINK TO THE GAME IS IN ORANGE UNDER THE TITLE OF THE POST, THERE ARE FREE COPIES AND THE MINI GURKINS ARE DEDUCIBLE FROM YOUR TAX INVOICE (see conditions*)
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Get Aunter x Aunter
Aunter x Aunter
problem solving storygame
Status | In development |
Category | Physical game |
Author | DeReel |
Genre | Puzzle |
Tags | Anime, diceless, drama, Fantasy, GM-Less, storygame, Superpowers, Tabletop role-playing game, wuxia |
Languages | English |
More posts
- Information presentation84 days ago
- Framework is *done*Jun 01, 2024
- Oh dear ! I shall be lateFeb 26, 2024
- Obstacles scenes gameplayJan 04, 2024
- Core gameplayDec 10, 2023
- The engine is shapedNov 30, 2023
- New rules version soonNov 06, 2023
- game mechanics herdingAug 23, 2023
- modular developmentMar 08, 2023
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