modular development
Aunter x Aunter » Devlog
The first version was a formalization of the steps leading to Trials and the role of Adversity.
In the meantime, I made various frameworks for Trials, with such minigames as Don’t flail against the world. I am still working on these in parallel, so the game grows with them too.
This third part of the game development explores the character arc / campaign arc to inform Trials. It’s still rough, and I will end up making pre-generated arcs and eventually link them to character playbooks.
And after that the main design will be done, and I’ll just have to edit cheat sheets, and tweak based on feedback for readibility and gamefeel.
Files
Core system.odt 21 kB
Mar 08, 2023
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Aunter x Aunter
problem solving storygame
Status | In development |
Category | Physical game |
Author | DeReel |
Genre | Puzzle |
Tags | Anime, diceless, drama, Fantasy, GM-Less, storygame, Superpowers, Tabletop role-playing game, wuxia |
Languages | English |
More posts
- Information presentation85 days ago
- Now, it's doneAug 09, 2024
- Framework is *done*Jun 01, 2024
- Oh dear ! I shall be lateFeb 26, 2024
- Obstacles scenes gameplayJan 04, 2024
- Core gameplayDec 10, 2023
- The engine is shapedNov 30, 2023
- New rules version soonNov 06, 2023
- game mechanics herdingAug 23, 2023
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